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2D格ゲー練習マシーン

2D格ゲー練習マシーン

1.5.1 by Hisayuki Izumi
(0 Reviews) October 17, 2024
2D格ゲー練習マシーン 2D格ゲー練習マシーン 2D格ゲー練習マシーン 2D格ゲー練習マシーン 2D格ゲー練習マシーン 2D格ゲー練習マシーン

Latest Version

Version
1.5.1
Update
October 17, 2024
Developer
Hisayuki Izumi
Categories
Games
Platforms
iOS
File Size
188.4 MB
Downloads
0
License
$0.99
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More About 2D格ゲー練習マシーン

このゲームには4つのモードがあり、それぞれ決まったルールでスコアを競う「EASY」「NORMAL」「HARD」と、際限なく遊ぶことができる「TRAINING」が存在します。※各モードの仕様はサポートページに詳しく書いていますので、ぜひ参照ください

This application is a game that tests your reaction time and fighting skills. The main game mode is called "Hit Confirmation" where you must press a blue button to attack your opponent and then quickly press a red button to follow up with another attack if the first one hits. If you press the red button when the opponent is guarding or if you don't press it when the attack hits, you will lose points. There are three difficulty levels and a training mode where you can adjust the timing of the attacks to practice and improve your skills.

In the "Mid-Low Guard" mode, your opponent will randomly use mid and low attacks. You must switch between standing and crouching guard to block these attacks. There are also three difficulty levels and a training mode where you can adjust the timing of the attacks. In the training mode, there are also special attacks that you must learn to defend against.

In the "Savate" mode, your opponent will use various projectiles that you must deflect by pressing the correct direction on the directional pad. There are three difficulty levels, with the hardest one having random projectiles, and a training mode where you can practice and improve your skills. This mode also has a unique feature where your opponent can learn and adapt to your playstyle, making it more challenging.

The newest addition to the game is the "Counter" mode, where your opponent will try to trip you up with a sweep attack. You must quickly counter with your own sweep attack before their animation finishes. There are three difficulty levels and a training mode where you can adjust the timing of the attacks. In the "Training 2" mode, there is also a new attack called the "Step-in Punch" that takes up the entire screen, making it a more intense and challenging mode.

This game is constantly being updated, and more game modes will be added in the future. The creator also plans to make this game a useful training tool for 2D fighting games. The sound effects and music used in this game are from various sources, and the creator is grateful to the creators for allowing their use.

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