Recruit your workers and start digging! With Mini Digger, you can excavate and uncover amazing heritage sites, antiques, treasures, and more. As you sell gold and diamond ore, you can polish your digging skills and invest like a business tycoon. And if you want to speed things up, you can hire more workers to join your team. Plus, you'll have the opportunity to collect cultural relics from ancient times and enjoy the beautiful and fascinating scenes of historical remains.
Ready to get started? Mini Digger is an addicting incremental/clicker game that will keep you entertained for hours. And if you can't wait to start, all you have to do is tap to dig!
So how do you play? It's simple! Just recruit your miners and start digging. Make a profit by selling your gold and diamond ore at the right time, and use your earnings to upgrade your digging tools and dig even faster. And if you come across any lazy workers, just tap to wake them up. You'll also have the chance to explore iconic maps with archaeological themes, such as Easter Island and the Egyptian Pyramids, and uncover the mysterious history behind relics and historical remains.
Mini Digger offers a variety of key features that make it a super-duper satisfying game. Its casual gameplay is perfect for killing time, and the beautiful and refreshing animations and low-poly 3D graphics make it visually appealing. You'll also have three well-designed thematic maps to explore, and the game even offers automatic digging and mining. Plus, you can earn idle gold coins even when you're not actively playing, thanks to its idle mining feature. And don't forget about the daily rewards, lucky wheel, and other gifts that you can receive every day.
Intrigued? Mini Digger is a delightful simulation idle mining game that is definitely worth a try. It's a great way to spend your free time, relax your mind, and learn about the background stories of ancient treasures. So why not give it a go? All it takes is you to start your mining journey and see what amazing discoveries await you.









